Xogot: Godot for iPad & iPhone

Xogot: Godot for iPad & iPhone

Complete 2D & 3D Game Engine

开发者: Xibbon, Inc

中国
APP ID 复制
6469385251
价格
免费
内购
0个评分
软件开发工具(免费)
昨日下载量
最近更新
2025-12-23
最早发布
2025-05-05
版本统计
  • 71天17小时

    最新版本上线距今

  • 17

    近1年版本更新次数

  • 2025-05-05

    全球最早版本上线日期

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  • 版本: 1.4.16

    版本更新日期

    2025-12-23

    Xogot: Godot for iPad & iPhone

    Xogot: Godot for iPad & iPhone

    Complete 2D & 3D Game Engine

    更新日志

    * Godot feature tags are now supported

    * Numeric input controls have been upgraded

    * Added a convenient "Download from GitHub" option to get started with a project

    * Faster and more responsive texture preview panel

    * Removed the "Swipe to Delete" gesture from directories due to low usage

    * Over 38 reported bugs fixed

    视频/截图

    Xogot: Godot for iPad & iPhone App 视频
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图

    应用描述

    Xogot brings the full power of the Godot game engine to iPad — and now iPhone.

    With a native mobile experience designed for touch, you can create, test, and share games wherever inspiration strikes.

    And the best part? You can now use core Xogot functionality for free — start building games right away, no subscription required.

    Whether you’re making a pixel-perfect 2D platformer, a roguelike deck-builder, or an immersive 3D world, Xogot gives you everything you need to create, edit, and share games — all from your iPad or iPhone.

    Xogot makes game development fun, approachable, and fully mobile — no laptop required.

    Build for 2D and 3D
    - Make stunning 2D games with tile maps and a dedicated 2D engine, or dive into rich 3D worlds with advanced lighting and physics.

    Start Fast with Templates
    - Want to make an FPS, platformer, or RPG? Pick a ready-to-go template and have a playable game in minutes.

    Learn as You Go
    - Integrated API docs help you master game development step by step — no need to leave the app.

    Works Seamlessly with Godot on Desktop
    - Import projects from iCloud, USB drives, or GitHub (via Working Copy) and keep building on the go. Projects made in Xogot open in Godot on your computer, and vice versa — no lock-in.

    Fully Native Mobile Experience
    - Optimized for touch, Xogot supports Apple Pencil, Stage Manager, external monitors, and iPad multitasking — everything feels right at home.

    Play with Controllers & More
    - Test your games with Bluetooth controllers, keyboards, and mice for a full gameplay experience.

    Open Source Runtime
    - Xogot uses Godot’s open-source runtime, so you can distribute your games freely — no strings attached.

    Take your game ideas from concept to creation — anywhere, anytime.

    Terms of Service: https://xogot.com/terms-of-service
    Privacy Policy: https://xogot.com/privacy-policy
  • 版本: 1.4.14

    版本更新日期

    2025-12-06

    Xogot: Godot for iPad & iPhone

    Xogot: Godot for iPad & iPhone

    Complete 2D & 3D Game Engine

    更新日志

    * Improved encoding of paths when dragging scene pad nodes into the text editor

    * GLTF Exporter now uses our numeric input pads to avoid opening the full keyboard

    * Search in Files: Replace now automatically moves to the next match after performing replace

    * Command Palette: filtered internal Godot scripts unavailable on iPad and added a new Find in Files command

    * Command Palette: now available via Command-Shift-P for command search similar to VSCode, and spaces after ">" are ignored

    * Added support for Godot’s dynamic path sections used in the Bone editor, making bone elements visible (#876)

    * Added support for Godot’s Recovery Mode; if Godot crashes on startup, you can launch in recovery mode to restore your project (#1915)

    * Support added for dragging and dropping multiple nodes into editors (#1896)

    * Added support for gLTF 2.0 exporting

    * Fixed a major memory leak when starting and stopping a game

    * Over twenty-six bugs fixed

    应用描述

    暂无应用描述数据

  • 版本: 1.4.12

    版本更新日期

    2025-11-23

    Xogot: Godot for iPad & iPhone

    Xogot: Godot for iPad & iPhone

    Complete 2D & 3D Game Engine

    更新日志

    * Support for External Displays: you can now run your game directly on an external display without manually moving windows. Works superbly with external controllers.

    * Remote Scene View: toggle individual nodes and see them update live in the running game.

    * Two taps perform Undo; three taps perform Redo.

    * Godot’s default “Output” panel now has a configurable option in Xogot to avoid covering too much space on iPhone.

    * AnimationEditor now supports negative key values.

    * Inspector: the remote debugger can now fetch the contents of a tapped remote object.

    * BottomBar animation has returned to full smoothness.

    * New colour palette button in the code editor.

    * iPhone UI improvements: sidebars open/close via edge pulls.

    * Autoloads are now included in the free edition.

    * Quick Open and Command Palette now show image previews.

    * Keyboard: Control/Command + drag inserts an '@onready' variable.

    * Keyboard: FilePad dragging inserts `preload("PATH")`, or `const VAR = preload("PATH")` on empty lines. Shift inserts or blocks UID based on version.

    * XogotBeta (4.5): Variants can now be exported and typed.

    * Animation Tracks can now be sorted.

    * iPhone: tabs can now scroll without triggering a reorder.

    * Script editing nodes now appear in the inspector.

    * Inspector now supports typed dictionaries from Godot 4.4.

    * Devices can now pair for remote debugging using pairing codes — no login required.

    视频/截图

    Xogot: Godot for iPad & iPhone App 视频
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图

    应用描述

    Xogot brings the full power of the Godot game engine to iPad — and now iPhone.

    With a native mobile experience designed for touch, you can create, test, and share games wherever inspiration strikes.

    And the best part? You can now use core Xogot functionality for free — start building games right away, no subscription required.

    Whether you’re making a pixel-perfect 2D platformer, a roguelike deck-builder, or an immersive 3D world, Xogot gives you everything you need to create, edit, and share games — all from your iPad or iPhone.

    Xogot makes game development fun, approachable, and fully mobile — no laptop required.

    Build for 2D and 3D
    - Make stunning 2D games with tile maps and a dedicated 2D engine, or dive into rich 3D worlds with advanced lighting and physics.

    Start Fast with Templates
    - Want to make an FPS, platformer, or RPG? Pick a ready-to-go template and have a playable game in minutes.

    Learn as You Go
    - Integrated API docs help you master game development step by step — no need to leave the app.

    Works Seamlessly with Godot on Desktop
    - Import projects from iCloud, USB drives, or GitHub (via Working Copy) and keep building on the go. Projects made in Xogot open in Godot on your computer, and vice versa — no lock-in.

    Fully Native Mobile Experience
    - Optimized for touch, Xogot supports Apple Pencil, Stage Manager, external monitors, and iPad multitasking — everything feels right at home.

    Play with Controllers & More
    - Test your games with Bluetooth controllers, keyboards, and mice for a full gameplay experience.

    Open Source Runtime
    - Xogot uses Godot’s open-source runtime, so you can distribute your games freely — no strings attached.

    Take your game ideas from concept to creation — anywhere, anytime.

    Terms of Service: https://xogot.com/terms-of-service
    Privacy Policy: https://xogot.com/privacy-policy
  • 版本: 1.4.10

    版本更新日期

    2025-11-07

    Xogot: Godot for iPad & iPhone

    Xogot: Godot for iPad & iPhone

    Complete 2D & 3D Game Engine

    更新日志

    * This release is purely a bug-fix update: prevents crashes when closing a project during the cleanup stage.

    应用描述

    暂无应用描述数据

  • 版本: 1.4.8

    版本更新日期

    2025-11-01

    Xogot: Godot for iPad & iPhone

    Xogot: Godot for iPad & iPhone

    Complete 2D & 3D Game Engine

    更新日志

    * Faster loading of projects that do not come directly from iPad or iPhone storage (those you pick from the Files app).

    * Animation Editor no longer slows down when you have too many tracks in your animation.

    * TileMap editor and SpriteFrames editor will now zoom to crisp pixels instead of interpolating values.

    * And over a dozen reported bugs have been fixed.

    应用描述

    暂无应用描述数据

  • 版本: 1.4.6

    版本更新日期

    2025-10-23

    Xogot: Godot for iPad & iPhone

    Xogot: Godot for iPad & iPhone

    Complete 2D & 3D Game Engine

    更新日志

    * New: Remote Debugging on iPad and iPhone
    You can now continue developing on one device and deploy your game to another.
    Keep the debugger and inspector open on your development device while enjoying a full-screen experience on the target device — no editor UI in the way.

    This is especially useful for testing iPhone games directly from an iPad.
    To use this feature, make sure you’re logged in and that both devices are nearby.
    They don’t need to be on the same Wi-Fi network. This feature is powered by Apple’s Multipeer Connectivity Framework.

    For this feature to work, you must be logged in, and your devices must be
    near each other — they do not need to be on the same WiFi network.

    * Improved tile guidance – Xogot now provides clearer feedback when tiles from a texture are incorrectly configured. (#1841)

    * FilePad – New directories are automatically selected after creation. (#1805)

    * Output View – BBCode rendering is now supported. (#574)

    * Inspector – Remote objects are now displayed. (#1224)

    * Animation Player Editor – No longer zooms into non-Bezier tracks.

    * Sprite Frame Editor – Added cut, copy, and paste support for sprite frames. (#1843)

    * Plus dozens of bug fixes and performance improvements.

    应用描述

    暂无应用描述数据

  • 版本: 1.4.4

    版本更新日期

    2025-10-20

    Xogot: Godot for iPad & iPhone

    Xogot: Godot for iPad & iPhone

    Complete 2D & 3D Game Engine

    更新日志

    * Numeric input will now use “,” as the decimal separator if you’ve selected this, and we’ve updated numeric input to also display Arabic-style numerals when your language is set to Arabic.

    * Whilst editing Path3D objects, a new option has been added to the Path toolbar to control a node’s handles — this allows users with only touch input (no keyboard) to make full use of the feature.

    * A new command (Command-Shift-J shortcut) now highlights the item being edited (text file or scene) in the FilePad, so you can quickly locate its environment.

    * When editing a scene, we no longer display the project name in the toolbar — only the scene name — since the project name was taking up too much space and compressing important icons.

    * The command palette is now available from the menus on iPads running iOS 18 even without a keyboard.

    * The help entries in the command palette are now tappable and insert the action-triggering text directly.

    * The Animation Editor now supports “Add Easing Keys” and selecting multiple keys.

    * Support has been added for exporting a scene to a mesh library.

    * On iPhone we have reordered the tabs to place more important items at the front; and when editing a single numeric value if you tap the “return” key it will now dismiss the sheet.

    * When importing files via the system File Picker, if you pick files from multiple directories the hierarchy is preserved — making it easier to import 3D models that often ship with a “Textures” folder and colour maps alongside.

    * We have refined the BottomBar/Output View controls so that the trash-can icon is easier to tap and the text alignment is improved.

    * Clipboard operations are now supported in embedded Godot controls.

    * In the AnimationPlayer we have improved the Bezier editor — as this requires more space, we now zoom in when selected so users can more easily edit values, and we auto-adjust the values in the view accordingly.

    * The accessory bar now also includes the equals sign (#1711) — we had previously implemented this, but not merged the change — apologies for that.

    * BottomBar resizing should now be faster since it follows your finger rather than animating the resize as you drag (#1824).

    * More than 35 reported bugs and usability issues have been fixed.

    应用描述

    暂无应用描述数据

  • 版本: 1.4.2

    版本更新日期

    2025-09-29

    Xogot – Make Games Anywhere

    Xogot – Make Games Anywhere

    Godot-powered Game Development

    更新日志

    * New: Command Palette

    This release introduces our new Command Palette. This is activated either with the Command-P shortcut, or from the "View" menu.

    Our command palette incorporates ideas from MacOS' Spotlight and from VSCode's Command Palette. By default, it shows and searches your project files as you type doing fuzzy matching. If you are picking a text file, you can also append ':NUMBER' to directly go to a specific line on that file. For other files, they are opened in Godot's preferred location (either a scene is opened, or the current object is displayed on the property editor).

    This file search also allows you to filter by kind (Scene, Script, Shader, Resource), and I hope to replace the existing "Quick Open" dialog with this one.

    When editing a text file or a script the ":NUMBER" will take you directly to that line - and this will soon replace the existing "Go To Line" shortcut with this UI.

    On a text file, you can also navigate to a symbol location by typing '@SYMBOL', and you can also quickly select a node, by using the "$" prefix.

    Or you can run EditorScripts that your project has by typing ">" which will display all the available editor scripts in your project and you will be able to automate some of your work that way, without having to first select the script and then using the "Run Script" command.

    And you can search documentation by using the "?" prefix.

    * New: ShareSheet, it is now possible to share content to Xogot from various creator apps by selecting Xogot from their share sheets. Once this is done, the file is tranferred to Xogot, and when you switch back to Xogot, or open Xogot for the first time, you can place the file in their proper location.

    * It is now possible to rename scene collections in TileSets.

    * To better support iPadOS 26, when games are launched on a dedicated window, we now have controls to allow you to Pause/Stop the game there.

    * Fuzzy text searching that is used on both the command palette and quick open now allow the " character at the start to mean "Do whole string matches, do nto use the fuzzy mode".

    * Hitting a breakpoint will no longer resize the bottom part of the screen if you have the debugger pad open.

    * Code Editor tabs can now be rearranged.

    * It is now possible to use keyed animation that target resource properties in a node.

    * The Output panel now has selectable text.

    * Connect Signal dialog now select first node with script.

    * Now also available in Italian, Czech and Dutch.

    * The accessory bar now also includes the equal sign.

    * We now show a small counter on the File menu when there is more than one scene opened.

    * Improve UX for Dictionary/Array editing, will start pushing nested untyped arrays in NavigationStack rather than displaying sheet one over another.

    * The Shader File menu now has a "New Shader" convenience menu.

    * The iPadOS menu for Xogot settings now opens the app settings, instead of the OS provided settings.

    * Many bug fixes and improvements.

    视频/截图

    Xogot: Godot for iPad & iPhone App 视频
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图

    应用描述

    Xogot brings the full power of the Godot game engine to iPad — and now iPhone.

    With a native mobile experience designed for touch, you can create, test, and share games wherever inspiration strikes.

    And the best part? You can now use core Xogot functionality for free — start building games right away, no subscription required.

    Whether you’re making a pixel-perfect 2D platformer, a roguelike deck-builder, or an immersive 3D world, Xogot gives you everything you need to create, edit, and share games — all from your iPad or iPhone.

    Xogot makes game development fun, approachable, and fully mobile — no laptop required.

    Build for 2D and 3D
    - Make stunning 2D games with tile maps and a dedicated 2D engine, or dive into rich 3D worlds with advanced lighting and physics.

    Start Fast with Templates
    - Want to make an FPS, platformer, or RPG? Pick a ready-to-go template and have a playable game in minutes.

    Learn as You Go
    - Integrated API docs help you master game development step by step — no need to leave the app.

    Works Seamlessly with Godot on Desktop
    - Import projects from iCloud, USB drives, or GitHub (via Working Copy) and keep building on the go. Projects made in Xogot open in Godot on your computer, and vice versa — no lock-in.

    Fully Native Mobile Experience
    - Optimized for touch, Xogot supports Apple Pencil, Stage Manager, external monitors, and iPad multitasking — everything feels right at home.

    Play with Controllers & More
    - Test your games with Bluetooth controllers, keyboards, and mice for a full gameplay experience.

    Open Source Runtime
    - Xogot uses Godot’s open-source runtime, so you can distribute your games freely — no strings attached.

    Take your game ideas from concept to creation — anywhere, anytime.

    Terms of Service: https://xogot.com/terms-of-service
    Privacy Policy: https://xogot.com/privacy-policy
  • 版本: 1.4.0

    版本更新日期

    2025-09-11

    Xogot – Make Games Anywhere

    Xogot – Make Games Anywhere

    Godot-powered Game Development

    更新日志

    Xogot now supports iOS 26 and iPadOS 26 with full Liquid Glass integration!
    • Import images directly from the new Image Playground
    • Vastly improved iPhone layout with a slide-out Inspector
    • Now available in 9 languages
    • New “Reload Project” menu option
    • Better performance and more sliders in numeric editors

    视频/截图

    Xogot: Godot for iPad & iPhone App 视频
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图
    Xogot: Godot for iPad & iPhone App 截图

    应用描述

    Xogot brings the full power of the Godot game engine to iPad — and now iPhone.

    With a native mobile experience designed for touch, you can create, test, and share games wherever inspiration strikes.

    And the best part? You can now use core Xogot functionality for free — start building games right away, no subscription required.

    Whether you’re making a pixel-perfect 2D platformer, a roguelike deck-builder, or an immersive 3D world, Xogot gives you everything you need to create, edit, and share games — all from your iPad or iPhone.

    Xogot makes game development fun, approachable, and fully mobile — no laptop required.

    Build for 2D and 3D
    - Make stunning 2D games with tile maps and a dedicated 2D engine, or dive into rich 3D worlds with advanced lighting and physics.

    Start Fast with Templates
    - Want to make an FPS, platformer, or RPG? Pick a ready-to-go template and have a playable game in minutes.

    Learn as You Go
    - Integrated API docs help you master game development step by step — no need to leave the app.

    Works Seamlessly with Godot on Desktop
    - Import projects from iCloud, USB drives, or GitHub (via Working Copy) and keep building on the go. Projects made in Xogot open in Godot on your computer, and vice versa — no lock-in.

    Fully Native Mobile Experience
    - Optimized for touch, Xogot supports Apple Pencil, Stage Manager, external monitors, and iPad multitasking — everything feels right at home.

    Play with Controllers & More
    - Test your games with Bluetooth controllers, keyboards, and mice for a full gameplay experience.

    Open Source Runtime
    - Xogot uses Godot’s open-source runtime, so you can distribute your games freely — no strings attached.

    Take your game ideas from concept to creation — anywhere, anytime.

    Terms of Service: https://xogot.com/terms-of-service
    Privacy Policy: https://xogot.com/privacy-policy
  • 版本: 1.2.2

    版本更新日期

    2025-09-02

    Xogot – Make Games Anywhere

    Xogot – Make Games Anywhere

    Godot-powered Game Development

    更新日志

    You can now use Xogot for free to build and run small projects. We're also making Xogot available on iPhone.

    应用描述

    暂无应用描述数据