Plastic - 3D Modeling

Plastic - 3D Modeling

开发者: Raffael Kaehn

中国
APP ID 复制
1600533880
价格
QAR39.99
内购
0个评分
图形和设计(付费)
昨日下载量
最近更新
2024-05-18
最早发布
2023-06-08
版本统计
  • 15天20小时

    最新版本上线距今

  • 6

    近1年版本更新次数

  • 2023-06-08

    全球最早版本上线日期

版本记录
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  • 版本: 1.0.5

    版本更新日期

    2024-05-18

    Plastic - 3D Modeling

    Plastic - 3D Modeling

    更新日志

    - Bug fixes and performance improvements

    视频/截图

    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图

    应用描述

    In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools.

    To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape.

    Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided.

    If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.
  • 版本: 1.0.4

    版本更新日期

    2024-04-26

    Plastic - 3D Modeling

    Plastic - 3D Modeling

    更新日志

    - Bug fixes and performance improvements

    视频/截图

    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图

    应用描述

    In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools.

    To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape.

    Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided.

    If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.
  • 版本: 1.0.3

    版本更新日期

    2023-11-13

    Plastic - 3D Art & Design

    Plastic - 3D Art & Design

    更新日志

    - Bug fixes and performance improvements

    视频/截图

    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图

    应用描述

    In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools.

    To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape.

    Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided.

    If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.
  • 版本: 1.0.2

    版本更新日期

    2023-07-12

    Plastic - 3D Art & Design

    Plastic - 3D Art & Design

    更新日志

    - Bug fixes and performance improvements

    视频/截图

    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图
    Plastic - 3D Modeling App 截图

    应用描述

    In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools.

    To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape.

    Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided.

    If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.
  • 版本: 1.0.1

    版本更新日期

    2023-06-14

    Plastic - 3D Art & Design

    Plastic - 3D Art & Design

    更新日志

    - Bug fixes and performance improvements

    应用描述

    暂无应用描述数据

  • 预订版本: 1.0

    版本更新日期

    2023-06-08

    预订转上架日期

    2023-06-08
    Plastic - 3D Art & Design

    Plastic - 3D Art & Design

    更新日志

    暂无更新日志数据

    应用描述

    暂无应用描述数据