Nomad Sculpt

Nomad Sculpt

Sculpt, paint and create in 3D

开发者: Hexanomad

中国
APP ID 复制
1519508653
价格
$19.99
内购
5个评分
图形和设计(付费)
昨日下载量
最近更新
2025-12-23
最早发布
2020-08-04
版本统计
  • 56天19小时

    最新版本上线距今

  • 10

    近1年版本更新次数

  • 2020-08-04

    全球最早版本上线日期

版本记录
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  • 版本: 2.8

    版本更新日期

    2025-12-23

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    usd: fix crash on export and import
    scene: group lock will now lock its children
    boolean: fix random crash
    input: fix second single tap sometimes not being recorded
    reference: simplify reset view on unlock option
    reference: fix transform mode going crazy when reference is locked and rolled

    视频/截图

    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图

    应用描述

    • Sculpting tools
    Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
    You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

    • Stroke customization
    Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
    You can save and load your tools preset as well.

    • Painting tools
    Vertex painting with color, roughness and metalness.
    You can easily manage all your material presets as well.

    • Layers
    Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
    Both the sculpting and painting changes are recorded.

    • Multiresolution sculpting
    Go back and forth between multiple resolution of your mesh for a flexible workflow.

    • Voxel remeshing
    Remesh quickly your mesh to get a uniform level of detail.
    It can be used to quickly sketch a rough shape at the beginning of the creation process.

    • Dynamic topology
    Refine locally your mesh under your brush to get an automatic level of detail.
    You can even keep your layers, as they will be automatically updated!

    • Decimate
    Reduce the number of polygons by keeping as many details as possible.

    • Face Group
    Segment your mesh into subgroups with the face group tool.

    • Automatic UV unwrap
    The automatic UV unwrapper can use face groups to control the unwrapping process.

    • Baking
    You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
    You can also do the opposite, transfering textures data into vertex data or layers.

    • Primitive shape
    Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

    • PBR rendering
    Beautiful PBR rendering by default, with lighting and shadows.
    You can always switch to matcap for a more standard shading for sculpting purposes.

    • Post processing
    Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

    • Export and Import
    Supported formats include glTF, OBJ, STL or PLY files.

    • Interface
    Easy-to-use interface, designed for mobile experience.
    Customization is possible as well!

    • Quad Remesher (separate in-app purchase only)
    Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
    It supports guides, face groups and density painting.
  • 版本: 2.7

    版本更新日期

    2025-12-16

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    scene: fix random crashes and freezes
    reference: keep roll when unlocking
    voxel: add 100% relax pass
    grid: fix snapping with large scene
    move: fix normal deformation with object with non uniform scale or skew

    interface: fix crash when using binding search bar
    interface: fix gamepad button bindings
    interface: add collapse all button in scene menu
    interface: multi material editing was sometimes broken when selecting instances
    interface: fix slider issue with tooltip
    tube: add normal snap option

    ply: fix faces being sometimes flipped on export
    stl: fix faces being sometimes flipped on export
    fbx: improve export with non uniform scale, skew and layers
    gltf: improve loading speed for files with many facegroups
    usd: improve support

    视频/截图

    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图

    应用描述

    • Sculpting tools
    Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
    You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

    • Stroke customization
    Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
    You can save and load your tools preset as well.

    • Painting tools
    Vertex painting with color, roughness and metalness.
    You can easily manage all your material presets as well.

    • Layers
    Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
    Both the sculpting and painting changes are recorded.

    • Multiresolution sculpting
    Go back and forth between multiple resolution of your mesh for a flexible workflow.

    • Voxel remeshing
    Remesh quickly your mesh to get a uniform level of detail.
    It can be used to quickly sketch a rough shape at the beginning of the creation process.

    • Dynamic topology
    Refine locally your mesh under your brush to get an automatic level of detail.
    You can even keep your layers, as they will be automatically updated!

    • Decimate
    Reduce the number of polygons by keeping as many details as possible.

    • Face Group
    Segment your mesh into subgroups with the face group tool.

    • Automatic UV unwrap
    The automatic UV unwrapper can use face groups to control the unwrapping process.

    • Baking
    You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
    You can also do the opposite, transfering textures data into vertex data or layers.

    • Primitive shape
    Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

    • PBR rendering
    Beautiful PBR rendering by default, with lighting and shadows.
    You can always switch to matcap for a more standard shading for sculpting purposes.

    • Post processing
    Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

    • Export and Import
    Supported formats include glTF, OBJ, STL or PLY files.

    • Interface
    Easy-to-use interface, designed for mobile experience.
    Customization is possible as well!

    • Quad Remesher (separate in-app purchase only)
    Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
    It supports guides, face groups and density painting.
  • 版本: 2.5

    版本更新日期

    2025-12-05

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    ios: add back language selector in Settings app
    ios: fix nomad file thumbnail on iOS File app
    ios: pencil double tap hotkey now forces toggle
    ios: reuse previous render preview

    crash: fix crash when decompressing legacy data

    interface: fix fonts and text not appearing correctly
    interface: fix warning icon positioning at the bottom
    interface: floating window keeps their position more consistently

    pencil: increase interaction threshold for tap
    reference: fix jittery translation syncing
    gesture: added transform tool to interaction filters
    export: make sure that export count is the same as actual export
    tube: fix point not being able to be dragged with very small radius
    layer: join as layer now only pushes one undo instead of two

    视频/截图

    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图

    应用描述

    • Sculpting tools
    Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
    You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

    • Stroke customization
    Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
    You can save and load your tools preset as well.

    • Painting tools
    Vertex painting with color, roughness and metalness.
    You can easily manage all your material presets as well.

    • Layers
    Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
    Both the sculpting and painting changes are recorded.

    • Multiresolution sculpting
    Go back and forth between multiple resolution of your mesh for a flexible workflow.

    • Voxel remeshing
    Remesh quickly your mesh to get a uniform level of detail.
    It can be used to quickly sketch a rough shape at the beginning of the creation process.

    • Dynamic topology
    Refine locally your mesh under your brush to get an automatic level of detail.
    You can even keep your layers, as they will be automatically updated!

    • Decimate
    Reduce the number of polygons by keeping as many details as possible.

    • Face Group
    Segment your mesh into subgroups with the face group tool.

    • Automatic UV unwrap
    The automatic UV unwrapper can use face groups to control the unwrapping process.

    • Baking
    You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
    You can also do the opposite, transfering textures data into vertex data or layers.

    • Primitive shape
    Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

    • PBR rendering
    Beautiful PBR rendering by default, with lighting and shadows.
    You can always switch to matcap for a more standard shading for sculpting purposes.

    • Post processing
    Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

    • Export and Import
    Supported formats include glTF, OBJ, STL or PLY files.

    • Interface
    Easy-to-use interface, designed for mobile experience.
    Customization is possible as well!

    • Quad Remesher (separate in-app purchase only)
    Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
    It supports guides, face groups and density painting.
  • 版本: 2.4

    版本更新日期

    2025-12-01

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    ios: fix crash on older ipad
    layer: fix crash on clone

    应用描述

    暂无应用描述数据

  • 版本: 2.3

    版本更新日期

    2025-11-30

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    locale: add czech, dutch, hebrew, swedish
    locale: fix arabic ligature

    ply: fix ascii import
    usd: fix procreate export when smooth shading is enabled with inverse culling or flip matrix
    usd: fix crash when exporting an usd with hidden group nodes with children
    usd: fix zbrush usd color space

    voxel: fix crash for high resolution (~1200)
    voxel: improve performance for high value

    brush: tweak brush behavior, add more normal filtering option
    brush: improve performance a bit
    brush: fix falloff editing in symmetry mode
    brush: layer tool improvement for lock radius mode

    postprocess: add stupid color tint to ssao and bloom
    postprocess: add options and improve curvature effect
    postprocess: fix pixel art render export keeping correct pixel size
    postprocess: remove full resolution option (always on)
    postprocess: denoiser is not saved anymore in project or general settings
    shading: improve screenspace soft shadow, especially for point light

    scene: add separate layers option in scene menu to split layers into multiple objects
    scene: add join layer option to joint multiple objects into different layers

    pressure: change default pressure curve for brushes to take into account light pressure
    pressure: support pressure greater than 100 percent, can be turned off

    camera: add alternative trackball option
    camera: when the camera is locked through the corner cube, the reference will be sync with camera movement. This is meant to be used with an orthographic camera.

    curve: add an option to not merge automatic points
    project: make sure to keep the current active project when deleting another project
    facegroup: add option to generate face group from uv islands
    gizmo: fix pivot wrongly being reseted on multiselection
    mirror: add more mirroring options

    应用描述

    暂无应用描述数据

  • 版本: 2.2

    版本更新日期

    2025-04-25

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    postprocess: add denoiser (oidn)
    postprocess: fix ssr for refraction material
    boolean: fix crash when running boolean on a single mesh
    culling: fix front-vertex shape operation in case of transform with non uniform scale or skew
    material: add shadow catcher
    fbx: fix crash at loading
    light: improve angle and size parameter support
    baking: imrpove normal baking on very low poly mesh
    shortcut: improve bottom shortcuts ux

    视频/截图

    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图

    应用描述

    • Sculpting tools
    Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
    You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

    • Stroke customization
    Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
    You can save and load your tools preset as well.

    • Painting tools
    Vertex painting with color, roughness and metalness.
    You can easily manage all your material presets as well.

    • Layers
    Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
    Both the sculpting and painting changes are recorded.

    • Multiresolution sculpting
    Go back and forth between multiple resolution of your mesh for a flexible workflow.

    • Voxel remeshing
    Remesh quickly your mesh to get a uniform level of detail.
    It can be used to quickly sketch a rough shape at the beginning of the creation process.

    • Dynamic topology
    Refine locally your mesh under your brush to get an automatic level of detail.
    You can even keep your layers, as they will be automatically updated!

    • Decimate
    Reduce the number of polygons by keeping as many details as possible.

    • Face Group
    Segment your mesh into subgroups with the face group tool.

    • Automatic UV unwrap
    The automatic UV unwrapper can use face groups to control the unwrapping process.

    • Baking
    You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
    You can also do the opposite, transfering textures data into vertex data or layers.

    • Primitive shape
    Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

    • PBR rendering
    Beautiful PBR rendering by default, with lighting and shadows.
    You can always switch to matcap for a more standard shading for sculpting purposes.

    • Post processing
    Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

    • Export and Import
    Supported formats include glTF, OBJ, STL or PLY files.

    • Interface
    Easy-to-use interface, designed for mobile experience.
    Customization is possible as well!

    • Quad Remesher (separate in-app purchase only)
    Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
    It supports guides, face groups and density painting.
  • 版本: 2.1

    版本更新日期

    2025-03-13

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    pivot: fix pivot editing on multiple mesh
    pivot: repeat randomness now uses mesh pivots
    pivot: add option to mesh vertices from pivot
    paint: fix texture popup
    tube: fix preset popup
    binding: fix hide clear all
    repeater: fix repeater not working directly when adding it to the scene
    shortcut: fix some bottom shortcuts not being saved

    视频/截图

    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图

    应用描述

    • Sculpting tools
    Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
    You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

    • Stroke customization
    Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
    You can save and load your tools preset as well.

    • Painting tools
    Vertex painting with color, roughness and metalness.
    You can easily manage all your material presets as well.

    • Layers
    Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
    Both the sculpting and painting changes are recorded.

    • Multiresolution sculpting
    Go back and forth between multiple resolution of your mesh for a flexible workflow.

    • Voxel remeshing
    Remesh quickly your mesh to get a uniform level of detail.
    It can be used to quickly sketch a rough shape at the beginning of the creation process.

    • Dynamic topology
    Refine locally your mesh under your brush to get an automatic level of detail.
    You can even keep your layers, as they will be automatically updated!

    • Decimate
    Reduce the number of polygons by keeping as many details as possible.

    • Face Group
    Segment your mesh into subgroups with the face group tool.

    • Automatic UV unwrap
    The automatic UV unwrapper can use face groups to control the unwrapping process.

    • Baking
    You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
    You can also do the opposite, transfering textures data into vertex data or layers.

    • Primitive shape
    Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

    • PBR rendering
    Beautiful PBR rendering by default, with lighting and shadows.
    You can always switch to matcap for a more standard shading for sculpting purposes.

    • Post processing
    Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

    • Export and Import
    Supported formats include glTF, OBJ, STL or PLY files.

    • Interface
    Easy-to-use interface, designed for mobile experience.
    Customization is possible as well!

    • Quad Remesher (separate in-app purchase only)
    Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
    It supports guides, face groups and density painting.
  • 版本: 2.0

    版本更新日期

    2025-03-11

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    mask: fix mask not working correctly with connected topology (for example move tool)
    operation: improve blurring on mask area
    hide: fix sculpting not working correctly caused by wrong handling of stroke spacing on hidden area when show hide is off
    connected: fix connected topology not respecting disabled mask, face group and hidden faces options
    repeat: add random option in repeaters
    show: allow contact shadows even if screenspace shadows are used
    material: add copy and paste button
    toolbox: add resize handler
    interface: add most bindings as customisation for the bottom bar
    facegroup: fix render artefact on grazing angle normals

    应用描述

    暂无应用描述数据

  • 版本: 1.99

    版本更新日期

    2025-02-26

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    hide: fix facegroup view ignoring hidden faces
    background: improve a bit background and layer base dropper preview
    interface: small improvements for small screen and fixes glitches in the scene menu
    layer: fix bleeding issue on layer when using screen smooth or blur operation
    operation: fix color operation on layer mode

    视频/截图

    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图
    Nomad Sculpt App 截图

    应用描述

    • Sculpting tools
    Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
    You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

    • Stroke customization
    Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
    You can save and load your tools preset as well.

    • Painting tools
    Vertex painting with color, roughness and metalness.
    You can easily manage all your material presets as well.

    • Layers
    Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
    Both the sculpting and painting changes are recorded.

    • Multiresolution sculpting
    Go back and forth between multiple resolution of your mesh for a flexible workflow.

    • Voxel remeshing
    Remesh quickly your mesh to get a uniform level of detail.
    It can be used to quickly sketch a rough shape at the beginning of the creation process.

    • Dynamic topology
    Refine locally your mesh under your brush to get an automatic level of detail.
    You can even keep your layers, as they will be automatically updated!

    • Decimate
    Reduce the number of polygons by keeping as many details as possible.

    • Face Group
    Segment your mesh into subgroups with the face group tool.

    • Automatic UV unwrap
    The automatic UV unwrapper can use face groups to control the unwrapping process.

    • Baking
    You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
    You can also do the opposite, transfering textures data into vertex data or layers.

    • Primitive shape
    Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

    • PBR rendering
    Beautiful PBR rendering by default, with lighting and shadows.
    You can always switch to matcap for a more standard shading for sculpting purposes.

    • Post processing
    Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

    • Export and Import
    Supported formats include glTF, OBJ, STL or PLY files.

    • Interface
    Easy-to-use interface, designed for mobile experience.
    Customization is possible as well!

    • Quad Remesher (separate in-app purchase only)
    Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
    It supports guides, face groups and density painting.
  • 版本: 1.98

    版本更新日期

    2025-02-25

    Nomad Sculpt

    Nomad Sculpt

    Sculpt, paint and create in 3D

    更新日志

    render: fix normal map rendering where there is skew and non uniform scale
    render: better smooth normal and tangent, especially when strong skew and non uniform scale is present
    bake: normal baking improved when skew and non uniform scale is present
    subsurface: fix scattering effect
    obj: fix normal map import and export
    operation: add global mesh operation menu
    curve: add spiral option to curve repeater
    material: toggling embed texture doesn’t force or delete alpha on existing materials
    profile: fix preset selection sometimes not working
    profile: fix bugs when using mirroring

    应用描述

    暂无应用描述数据