Arriving over the course of this release:
• Awakened Ability Visualization Updates. You can now see which enemy and ally characters have active Awakened Abilities in Arena, Cosmic Crucible, and Alliance War. This valuable information can be viewed both before and during a battle:
• Before a battle: Tap on an enemy character portrait to view enemy details, which includes their Awakened Abilities.
• During a battle: Long-press on a character portrait to bring up their ability information and view if they have active Awakened Abilities.
• Filter and View Potential Awakened Abilities
• Prioritize and organize your roster's Awakened Ability needs with this update! Filter your roster using the "Awakened Ability" filter to view characters that have Awakened Abilities. A character's information screen will now have an improved visual to see if they have Awakened Abilities that you can upgrade.
• Raid Sim Update: Starting August 12th, Raid Sim no longer requires a 7-Day Login Streak—jump into a Raid whenever it suits you. In addition, the required Commander Level to unlock Raid Sim has been lowered from 62 to 30, so you can get into the action even sooner. Help S.T.R.I.K.E. keep the multiverse safe and enjoy the fight!
• New Apocalypse Environment: Apocalypse Saga Missions now feature a new Apocalypse-themed battle environment!
Bugs
• Cable's Passive Ability, "Time Sense," incorrectly gained 100 Barrier on Spawn. His On-Spawn Barrier now correctly matches his ability description.
• Cable's Ultimate Ability, "Psychic Surge," was giving 3 Speed Bar fills randomly to himself, Deadpool, or Jean Grey allies. The combat behavior now matches his ability description.
• War Machine's Special Ability, “Missile System," incorrectly stated that it flipped Deflect. The description has been corrected to say with 4+ Liberty allies, War Machine flips Defense Up, Offense Up, and Regeneration. The combat behavior remains unchanged.
• War Machine's Level 1 Special Ability was incorrectly repeating 4 times, instead of repeating once. The combat behavior now matches the ability description. Due to the low damage of the attacks, this correction will not affect his balance or overall damage in battle.
• The ability description for Captain America (Sam)'s Level 1 Passive Ability, "Captain's Legacy," incorrectly included text related to the ability's upgrade. The combat behavior remains unchanged.
• The ability description for Hyperion's Level 6 Special Ability, "Particle Accelerator," incorrectly stated he reduced Taunt by 1. It now correctly states he reduces Taunt by 2. The combat behavior was correct and remains unchanged.
• The ability description for Phoenix's Level 3 Ultimate Ability, "Phoenix Force," incorrectly stated that it cleared all positive effects. The ability now states the proper number. The combat behavior was correct and remains unchanged.
• Phoenix's Special Ability, "Bestow Light," was not properly clearing Stun when Omega Red (Phoenix Force) was an ally. This has been corrected.
• In Cosmic Crucible while on Defense, Howard the Duck's Passive Ability, "Detective Duck," was not properly denying enemy Speed Bar manipulation. The combat behavior now functions correctly.